A game  made for the GMTK Game Jam 2025 in 4 days!

Welcome to codelike, the coding roguelike.

Reach the required score through a simple "for" loop that you will be able to alter with the use of items. 


* * IMPORTANT * * If the audio glitches, download the windows version (if possible). It is a known issue with itch.io and some Godot web games!! 


If you are not familiar with "for" loops, here is a little explanation. A "for" loop executes a section of code repeatedly until a certain condition has been satisfied for the given variable (i). Each repetition, the variable i increases by 1. You provide the starting value for the variable and the ending value (when it will stop). For example: 

for i from 1 to 5: score = score  + 4

means that the score will increase by 4, five times. The variable i will be equal to 1, 2, 3, 4, 5 and then it will stop. That is 5 repetitions!! 

In this example, 1 is START VALUE, 5 is END VALUE, 4 is ADD VALUE

Also, repetitions are sometimes called iterations. (for the description of items)


CONTROLS: Mouse left click


CREDITS

  • Programming, graphics, game design: Patata Studios
  • Music, SFX, game design: Soulis


Thank you so much for playing!! We hope you enjoyed it :D


StatusReleased
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorPatataStudios
Made withGodot
TagsNo AI, Pixel Art, Roguelike

Download

Download
CodelikeWindows.zip 26 MB

Comments

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Excellent and quite unique game.

looooved it! 

(+1)

Love it!
(one bit of feedback is that calling get_tree().exit() doesn't work in browsers, it just makes it crash)

Thank you for playing :) and thanks, I'll keep that in mind next time!

(+1)

Very nice game! Probably an inspiration from balatro or other similar games but a unique twist!
Loved the idea and i'd like to see more depth.
Here are a few ideas for expansion:

  • have a "deck" of numbers to use so you can increase them or add new higher "card" numbers, not just 1-9.
  • currently addition is fine but would love the ability to add more lines of code to increase the score and maybe have more variables to use more of the numbers on hand.
  • the drag and drop of number i don't think its necessary. clicking the first number could automatically sent it to the first slot
  • the ability to discard an inventory to place a new item in it when full (currently not needed cause its just 3 rounds)
  • option to adjust game speed. once i understood the game i'd like to have it go faster.

also it was possible to not have the correct numbers in round 1 to win. 1 loop seems too punishing, so maybe have 2 or guarantee to have the numbers to win?
GJ Soulis on the music as well!

Thank you so much for the suggested ideas!! I'll certainly keep them in mind for a future update after the game jam. Glad you liked the game :)

(+1)

Top, congrats! 😻😺

thank youu 😽